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AI Insights · Timothy · July 2024

Top 5 High Fantasy Games in Europe Q2 2024: Performance Overview

Explore the performance of the top 5 high fantasy games in Europe for Q2 2024, with insights on downloads, revenue, and active users.

Top 5 High Fantasy Games in Europe Q2 2024: Performance Overview

In Q2 2024, high fantasy games captured the attention of European gamers, with significant performances across various metrics. Here's a detailed look at the top 5 high fantasy games on a unified platform, based on data from Sensor Tower.

Squad Busters from Supercell saw a dramatic increase in both revenue and downloads late in the quarter. Weekly revenue peaked at approximately $2.6M in early June, following a substantial rise in downloads to 6.3M in the last week of May. Weekly active users also surged, reaching over 5.1M at the end of May before gradually declining to 1.6M by the end of June.

Akinator, published by Elokence, maintained steady performance throughout the quarter. Revenue hovered around $1.4K to $1.8K weekly, while downloads consistently ranged between 185K and 261K. Active users remained stable, with a slight dip from 1.1M in early April to around 893K by the end of June.

Solo Leveling:Arise by Netmarble Corporation had a strong start post-release in early May. Initial revenue peaked at $1.5M, with downloads hitting 1.5M in the first week. However, both metrics showed a declining trend, with revenue dropping to $469K and downloads to 45K by the end of June. Despite this, active users remained relatively high, stabilizing at around 1.3M.

Clash of Clans from Supercell continued to perform robustly. Weekly revenue fluctuated, peaking at $3.3M in early April and ending at $1.2M by late June. Downloads varied between 130K and 280K throughout the quarter. Weekly active users saw a gradual decline from 17M in early April to 15.2M by the end of June.

Wuthering Waves, published by KURO GAMES, experienced a strong debut in late May. Weekly revenue started at $649K, peaking at $836K in early June, before settling at $477K by the end of the quarter. Downloads followed a similar pattern, starting at 1.3M and decreasing to 57K. Active users began at 1.2M and declined to 492K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024